Author: Iain M. Banks
Publisher: Hachette UK
ISBN: 0748109994
Size: 10.71 MB
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Consider Phlebas is a space opera of stunning power and awesome imagination, from a modern master of science fiction. The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender. Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, to actually find it - and with it their own destruction. Praise for the Culture series 'Epic in scope, ambitious in its ideas and absorbing in its execution' Independent on Sunday 'Banks has created one of the most enduring and endearing visions of the future' Guardian 'Jam-packed with extraordinary invention' Scotsman 'Compulsive reading' Sunday Telegraph The Culture series: Consider Phlebas The Player of Games Use of Weapons The State of the Art Excession Inversions Look to Windward Matter Surface Detail The Hydrogen Sonata Other books by Iain M. Banks: Against a Dark Background Feersum Endjinn The Algebraist
Author: Iain Banks
Publisher: Heyne Verlag
ISBN: 3641117674
Size: 37.87 MB
Format: PDF, ePub
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In der fernen Zukunft wird der Traum von der perfekten Gesellschaft zur Gefahr für die Freiheit des Einzelnen In ferner Zukunft haben die Maschinen entschieden, eine perfekte Gesellschaft zu bauen. Eine Gesellschaft, die alle intelligenten Spezies der Galaxis vereinen soll. Doch nicht alle wollen sich dieser Gesellschaftsform unterwerfen ... Der Formwandler Bora Horza Gobuchul bekommt den Auftrag, eine hochentwickelte künstliche Intelligenz, die sich auf Schars Welt zurückgezogen hat, zu finden und gefangen zu nehmen, damit sie der KULTUR nicht in die Hände fällt. Ihm dicht auf den Fersen ist die schöne Agentin Perosteck Balveda. Schars Welt ist ein Planet der Toten und wird von einem mächtigen Wesen bewacht, das nur Schutzsuchenden und Schiffbrüchigen Zugang gewährt. Für Horza verschwimmen zunehmend die Grenzen zwischen seiner und der Identität der Personen, deren Aussehen er annimmt ...
Author: Iain M. Banks
Publisher: Orbit Books
ISBN: 9780356502090
Size: 32.56 MB
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CONSIDER PHLEBAS The war raged across the galaxy. Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender. Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction. USE OF WEAPONS The man known as Cheradenine Zakalwe was one of Special Circumstances' foremost agents, changing the destiny of planets to suit the Culture through intrigue, dirty tricks or military action. The woman known as Diziet Sma had plucked him from obscurity and pushed him towards his present eminence, but despite all their dealings she did not know him as well as she thought. The drone known as Skaffen-Amtiskaw knew both of these people. It had once saved the woman's life by massacring her attackers in a particularly bloody manner. It believed the man to be a burnt-out case. But not even its machine intelligence could see the horrors in his past. THE PLAYER OF GAMES The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game ... a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.